# 21.02.2026 Changelog
- Added commands "noan_unload" and "noan_menu_toggle" to allow unloading the cheat and toggling the menu through the console
- Internally rewrote unloading for the command to work (this should hopefully fix some instabilities...)
- Removed an unintentionally released command
- Some hidden menu tabs can now be toggled back on using "noan_menu_calculatortab" and "noan_menu_debugtab" (yes the calculator is back)
- Added Aemyl and Fleckon to beta testers
- Added a note to "Use TF2Build" for Alt tabs
- Changed the BUILD circle in the top left corner for the menu to be a second watermark instead due to outdated information being on the circle
- Temporarily removed Identify as it didn't work as intended (note that this does not remove things like specific player tags as those as a seperate system)
- Merged both followbot groupboxes into one
- Added some warnings if certain conditions are met that could cause issues with fixes listed in said warnings (sloppy system atm, might improve later)
- Updated description of the noan_schizo command due to outdated mention of it changing your steam name
- Gave beta testers their own tag now alongside added a custom name color system for testers and dev(s) in ESP (this cannot be toggled)
- Moved Radar style below Icon style so it doesnt interfere with the sliders
- Made Paint toggleable
- Cleaned out completely unused debug console logging
- Tiny change that allows the cheat to inject as soon as the game process starts
- Reorganised the internal workings of Custom Colors for ESP which should fix some issues
- Unified the 4 seperate team color definitions into one (why the fuck did i make this many????)
- Added Slow Motion
- Removed "Use presets" in Anti Aim and reworked and reorganised it
- Fixed several anti aim functions using "0" instead of "false" as their default value (this doesn't really change much)
- Fixed a misspell in Credits
- Added an Armor bar to both ESP and Radar
- Fixed some inconsistencies with some feature descs
- Fixed configs accidentally saving the wrong var for micspam
- Removed shutdown for scrapped custom discord rpc from being called
- Fixed incorrect conds
- Added 9 more (previously missing) conds to the conds list
- Rewrote some autoshoot stuff
- Removed the unused debug console
- Rewrote how autoslot works
- Wndproc now checks and hooks for sandboxes in the event you launched pf2 in a sandbox (this should help when using multiple accounts at once (bots))
- Internally removed code for "weapons of mass destruction" for sandbox
- Removed forced weapon sway (why did i even do that what)
- Added something to invalid tabs (+ added a button to the debug tab to go to an invalid tab)
- Made strings have the ability to have tooltips
- Removed unnessecary chams cleanup code despite chams not existing in the cheat
- Added "noan_chatprint_test" to test chatprint (Warning: Crashes!, meant for debugging)
- Replaced the logo on the start menu with your avatar (will still use the logo if the avatar fails to load)
- Added rain to visuals (can be unstable!)
- Added missing credits
- Rewrote some snow stuff
- Notifications (the centered text, not the eventlog) now print to console
- Added Autosaving to configs
- Saving/Loading a config is now logged in the event log
- Optimised Paint
- New Groupboxes (older ones are still usable!)
- Spelling fix for botched injection
- Made Proj PSilent togglable now (since having it on 24/7 does cause some problems)
- Wording changes to some descriptions
- Added a note to projectile aimbot
- Changed up the positions of when some things run in the cheat (internal cleanup)
- Removed broken check on Anti Backstab that did literally nothing at all
- Added smooth aimbot
- Categorised silent aswell as smooth (and in extension, regular plain aimbot) into its own var so they don't clutter things
- Fixed ESP recoloring friends to green even without Draw Friends being enabled
- Internally moved the Bots flag and the Chatting flag into conditions aswell as moved the Ducking cond all the way to the top of the list so it shows first
- Conditions now show after cheat flags (cheat flags are dev tags, ignored tags, etc etc)
- Added more pf2 devs to the notable players list
- Removed broken noclip check for autostrafe as it randomly made it stop working
- Moved everything that was being drawn when ingame to be drawn before the menu (this includes DT Bar, Pathbased followbot stuff, Aim FOV, Spy detector and Hitmarkers)
- Fixed aimbot defaulting to WorldSpaceCenter instead of the actual hitbox system when not playing sniper due to a check failing to do its job
- Fixed aim fov and anti aim conflicting
- Added command "noan_misc_dump" that allows for dumping entity IDs and netvars (could be useful if you're making something yourself :P)
- Added lines to "Window" radar style
- Updated config manager (all vars as of now save and load)
- Playerlist will now say to join a game first when in main menu instead of just being blank